One rocket. One pocket-sized solar system running on real orbital mechanics. Swing through gravity, catch transfer windows, land gently — then step out, mine, and build a home among the stars.
Real orbits, live gravity — a lift-off from Home Base.
Easy to start, endlessly satisfying to master. Sundust is a whole space program that fits in your pocket.
Every planet, moon, and asteroid is truly in motion. Swing through gravity, read your trajectory, catch transfer windows, and time-warp the long hauls.
Step out and the world becomes a place — your horizon levels and the other planets hang in the sky. Sail painted seas in a copper skiff and hide the HUD with Photo Mode.
Mine ice, iron, helium-3 and more, then build rigs, depots, and refineries that keep working in real time — even while the app is closed.
A story leads you from your first wobbly liftoff to a very old mystery — thirteen systems and ten acts, each one somebody's home.
Meet the Vey: choose a first gift, earn an invitation, and walk six inhabited worlds — then race their silver saucers through Nacre's open rings.
Endless expeditions, rotating contracts, milestones, a fleet of drones, and a Prospector's Log that fills with every strange thing you've found.
A red ember, a frozen fall, a veil that listens, a star that argues with itself — every world is somebody's home.
Start a flight on your iPhone and finish it on the big screen. Your solar system follows you everywhere.
Play with your favorite game controller on any device — thrust, steer, brake, and mine, all mapped and ready.
Your progress follows you across every Apple device automatically — start on one, continue on another.
Achievements and leaderboards built in — chase milestones and compare your best runs with players everywhere.
No ads, no in-app purchases, no internet required. Just you, MO your co-pilot, and a very old mystery humming three notes.
“Systems green. I'm MO, your co-pilot. Let's not die today.”